I call this the vein melter, an homage to Herbie Hancock Puzzle difficulty is probably about medium for this game, with nothing as bad as The Infamous goat Puzzle, but more on that in another review. There isn’t too much pixel hunting to do (that’s where you move the mouse around the screen until you find the exact pixel required to advance to the next puzzle) but it’s definitely there. The game itself is not that long - once you start fighting against the machines which have taken control of Union City, developing skills as a h4x0r and messing around with the guards, you start to learn more about the story, which unfolds in a fairly predictable manner. Thrown into the deep end in what appears to be a WW2 era factory. You just don’t get a lot of adventure games with a story even mentioning Australia, let alone set in Australia. One thing I do really like is the background story relates to “The Gap” and a collective of Aborigines who look after Robert Foster - who I’m told is named after Fosters Lager, ironically a drink not commonly found in Australia. The art style in some ways is reminiscent of Space Quest IV (or is it Space Quest XII?) but without the slapstick humour style. It’s definitely a colourful game to play, even if you do start in some pretty dystopian looking scenes. It was released in April 1994 which makes it 24 years old. Originally developed by Revolution Software (the people behind the Broken Sword series, which I will cover another day), it brought together Charles Cecil’s game design with the comic art of Dave Gibbons. To kick things off, I’m going to dive in to a great little point-and-click talkie adventure game from 1994 called Beneath a Steel Sky. I’m going to embark on a series of video game related posts, which is one of my other passions. I’ve been writing a lot of serious posts of late, so I thought it was time to break things up a little bit.
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